For the first lap, I'll be playing Hytale for over 12 hours. Incentives during this time revolve around immortalising yourself within the world we create. Here are some examples:
Every single project comes with a free marker, will be dedicated to your name or whoever you choose to dedicate it to, and can never be torn down. There's also a time balance - the earlier you redeem an incentive, the longer you'll be present, but the more basic the materials due to having not made enough progression yet. Though I'm not sure how much progression I'll be doing regardless. But I'll do my best to immortalise all of you.
It's not yet known what this lap entails, so feel free to shoot suggestions my way! Current ideas include: