EXTRALIFE2026

Team Hall Stars | ENBYSS

Lap1: 9d 12:06:52 Lap2: 16d 12:06:52
0%
$0 / $500
ENBYSS
0%
$0 / $500
HALLSTARS

LAP 1 | Hytale

For the first lap, I'll be playing Hytale for over 12 hours. Incentives during this time revolve around immortalising yourself within the world we create. Here are some examples:


  • $5 / A Marker: You'll get some kind of marker in the world. This can be a signpost, a map marker, something on the ground - something simple.
  • $15 / Small Project: A small project on the scale of a single room. Minor scouting may be possible, but generally I'll take whatever space is accessible.
  • $30 / Medium Project: A medium project on the scale of a single floor. Scouting will be more deliberate.
  • $80 / Large Project: A large project with multiple floors. This will be executed in stages, and have a maximum time-limit of an hour, excluding scouting and planning time.

Every single project comes with a free marker, will be dedicated to your name or whoever you choose to dedicate it to, and can never be torn down. There's also a time balance - the earlier you redeem an incentive, the longer you'll be present, but the more basic the materials due to having not made enough progression yet. Though I'm not sure how much progression I'll be doing regardless. But I'll do my best to immortalise all of you.

LAP 2 | ???

It's not yet known what this lap entails, so feel free to shoot suggestions my way! Current ideas include:


  • Vintage Story: Fits with the theme, is a game I've never played, complex in a potentially funny way. Though I have no idea how achievable any of the incentives are, might need to rebalance them.
  • Minecraft: Likely with some mods or something - lightweight still but enough to have oomph. Is a cozier transplant, but also kinda not as exciting as Vintage Story. Incentives map on directly though so, there's that.
  • More HYTALE: Helps with the immortalization aspect, now you stay alive for two laps! But maybe that's too much Hytale?...
enbyss info: idle
team info: idle
team participants: idle